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	<title>Rick Williams &#187; user experience</title>
	<atom:link href="http://www.pixelpod.co.uk/blog/category/user-experience/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.pixelpod.co.uk/blog</link>
	<description>ramblings of a creative developer</description>
	<lastBuildDate>Sun, 14 Mar 2010 19:21:45 +0000</lastBuildDate>
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		<title>iPad UX design, articles, resources &amp; insights</title>
		<link>http://www.pixelpod.co.uk/blog/2010/03/09/ipad-ux-design-articles-resources-insights/</link>
		<comments>http://www.pixelpod.co.uk/blog/2010/03/09/ipad-ux-design-articles-resources-insights/#comments</comments>
		<pubDate>Tue, 09 Mar 2010 11:44:19 +0000</pubDate>
		<dc:creator>Rick</dc:creator>
				<category><![CDATA[iPad]]></category>
		<category><![CDATA[user experience]]></category>

		<guid isPermaLink="false">http://www.pixelpod.co.uk/blog/2010/03/09/ipad-ux-design-articles-resources-insights/</guid>
		<description><![CDATA[A list of useful UX design related videos, articles and .psd templates for you to consider when developing for the iPad.]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve been talking through a number of potential iPad applications with people at work and I&#8217;m gathering a fairly useful and extensive list of articles and considerations around the iPad. I&#8217;m sharing that list here and I&#8217;ll be adding to it as I find more.</p>
<p><a href="http://www.uxmag.com/design/ipad-user-experience-guidelines">A summary of the iPad UX Guidelines</a><br />
<a href='http://www.youtube.com/watch?v=08NTYFwbOYg' >Video &#8211; Highlights of the iPad native app presentation given by Steve Job</a><br />
<a href="http://www.youtube.com/watch?v=SBPnB3noTa8">Video &#8211; Highlights of the iWorks apps on the iPad</a><br />
<a href="http://www.flickr.com/photos/fraserspeirs/sets/72157623224262135/">Images &#8211; Detailed Flickr gallery of iPad UI conventions including comments</a><br />
<a href="http://www.flickr.com/photos/designingwebinterfaces/collections/72157623252108597/">Images &#8211; Detailed Flickr gallery of iPad UI interactions best viewed as Slideshows</a><br />
<a href="http://www.lukew.com/ff/entry.asp?1006">iPad scrubber navigation considerations</a><br />
<a href="http://www.lukew.com/ff/entry.asp?996">Heightened physicality &#038; realism considerations</a></p>
<p><a href="http://mattgemmell.com/2010/03/05/ipad-application-design">iPad Application Design</a><br />
<a href="http://camerondaigle.com/v1/articles/podcamp_nashville_2010_presentation/">Great presentation on iPad application design</a><br />
<a href="http://craigmod.com/journal/ipad_and_books/">Books in the Age of iPad</a></p>
<p>Design Templates (not for production, but good for starters):<br />
<a href="http://blog.cocoia.com/2010/iphone-ipad-icon-psd-template/">iPad icon template</a><br />
<a href="http://www.teehanlax.com/blog/2010/02/01/ipad-gui-psd/">iPad GUI template</a><br />
<a href="http://informationarchitects.jp/ipad-stencil-for-omnigraffle/">iPad Omnigraffle template</a></p>
]]></content:encoded>
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		</item>
		<item>
		<title>Flexible Surfaces &#8211; Interfaces of the Future</title>
		<link>http://www.pixelpod.co.uk/blog/2008/06/16/flexible-surfaces-interfaces-of-the-future/</link>
		<comments>http://www.pixelpod.co.uk/blog/2008/06/16/flexible-surfaces-interfaces-of-the-future/#comments</comments>
		<pubDate>Mon, 16 Jun 2008 12:28:20 +0000</pubDate>
		<dc:creator>Rick</dc:creator>
				<category><![CDATA[R&D]]></category>
		<category><![CDATA[interface]]></category>
		<category><![CDATA[user experience]]></category>
		<category><![CDATA[flicFlex]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[OLED]]></category>
		<category><![CDATA[Sony]]></category>

		<guid isPermaLink="false">http://www.pixelpod.co.uk/blog/?p=277</guid>
		<description><![CDATA[A year ago, before Microsoft Surface, Microsoft created a video suggesting some of the User Interfaces of the future. Some of these are VERY cool:

None though are as cool as OLED flexible surfaces such as these&#8230;
FlicFlex:

And Sony&#8217;s OLED flexible screens:

]]></description>
			<content:encoded><![CDATA[<p>A year ago, before Microsoft Surface, Microsoft created a video suggesting some of the User Interfaces of the future. Some of these are VERY cool:</p>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/muibPAUvOXk"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/muibPAUvOXk" type="application/x-shockwave-flash" wmode="transparent" width="425" height="344"></embed></object></p>
<p>None though are as cool as OLED flexible surfaces such as these&#8230;</p>
<p>FlicFlex:<br />
<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/0-84bdQhoas&#038;hl=en"></param><embed src="http://www.youtube.com/v/0-84bdQhoas&#038;hl=en" type="application/x-shockwave-flash" width="425" height="344"></embed></object></p>
<p>And Sony&#8217;s OLED flexible screens:<br />
<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/NcAm3KihFho&#038;hl=en"></param><embed src="http://www.youtube.com/v/NcAm3KihFho&#038;hl=en" type="application/x-shockwave-flash" width="425" height="344"></embed></object></p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>OpenFrameworks</title>
		<link>http://www.pixelpod.co.uk/blog/2008/05/15/openframeworks/</link>
		<comments>http://www.pixelpod.co.uk/blog/2008/05/15/openframeworks/#comments</comments>
		<pubDate>Thu, 15 May 2008 15:02:46 +0000</pubDate>
		<dc:creator>Rick</dc:creator>
				<category><![CDATA[R&D]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[inspiration]]></category>
		<category><![CDATA[user experience]]></category>
		<category><![CDATA[funky forest]]></category>
		<category><![CDATA[openframeworks]]></category>
		<category><![CDATA[theodore Watson]]></category>
		<category><![CDATA[uva]]></category>
		<category><![CDATA[Zach Lieberman]]></category>

		<guid isPermaLink="false">http://www.pixelpod.co.uk/blog/?p=259</guid>
		<description><![CDATA[Off the back of my last post on Microsoft&#8217;s Touch Wall and my slightly off-topic update dealing with OpenFrameworks, these are the two guys behind OF:
Theodore Watson (http://muonics.net/)
Zach Lieberman (http://thesystemis.com)
United Visual Artists (http://www.uva.co.uk/) are also using it heavily.

Image taken from Theodore Watson&#8217;s latest work, Funky Forest: An interactive ecosystem
]]></description>
			<content:encoded><![CDATA[<p>Off the back of my last post on Microsoft&#8217;s Touch Wall and my slightly off-topic update dealing with OpenFrameworks, these are the two guys behind OF:</p>
<p>Theodore Watson (<a href="http://muonics.net/">http://muonics.net/</a>)<br />
Zach Lieberman (<a href="http://thesystemis.com">http://thesystemis.com</a>)</p>
<p>United Visual Artists (<a href="http://www.uva.co.uk/">http://www.uva.co.uk/</a>) are also using it heavily.</p>
<p><img class="tt-flickr" src="http://farm3.static.flickr.com/2301/2494032999_b1b3729e29_o.jpg" width="499" height="371" alt="funkyforest" /><br />
Image taken from Theodore Watson&#8217;s latest work, Funky Forest: An interactive ecosystem</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Information Design patterns</title>
		<link>http://www.pixelpod.co.uk/blog/2008/05/07/information-design-patterns/</link>
		<comments>http://www.pixelpod.co.uk/blog/2008/05/07/information-design-patterns/#comments</comments>
		<pubDate>Wed, 07 May 2008 14:43:07 +0000</pubDate>
		<dc:creator>Rick</dc:creator>
				<category><![CDATA[user experience]]></category>
		<category><![CDATA[information design patterns]]></category>

		<guid isPermaLink="false">http://www.pixelpod.co.uk/blog/?p=249</guid>
		<description><![CDATA[
Christian Behrens has created an excellent collection of Information Design patterns.
Everyone should really go and check out his great work. 
]]></description>
			<content:encoded><![CDATA[<p><img src='http://farm4.static.flickr.com/3221/2473785478_5e61ce72c8.jpg' alt='Information Design patterns' class='alignnone' /></p>
<p>Christian Behrens has created an excellent collection of <a href="http://niceone.org/infodesign/">Information Design patterns</a>.</p>
<p>Everyone should really go and check out his great work. </p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Alternative Reality Games</title>
		<link>http://www.pixelpod.co.uk/blog/2008/01/14/alternative-reality-games/</link>
		<comments>http://www.pixelpod.co.uk/blog/2008/01/14/alternative-reality-games/#comments</comments>
		<pubDate>Mon, 14 Jan 2008 10:11:26 +0000</pubDate>
		<dc:creator>Rick</dc:creator>
				<category><![CDATA[R&D]]></category>
		<category><![CDATA[digital strategy]]></category>
		<category><![CDATA[intenetTV]]></category>
		<category><![CDATA[user experience]]></category>
		<category><![CDATA[ARGs]]></category>
		<category><![CDATA[secrets]]></category>

		<guid isPermaLink="false">http://www.pixelpod.co.uk/blog/2008/01/14/alternative-reality-games/</guid>
		<description><![CDATA[Following on from the below quote, AGRs have really taken off recently.
&#8216;Lost&#8217; carved out a huge following last year with it&#8217;s online biscuit trail of rumour and intrigue, and it&#8217;s going for it again with Fly Oceanic Air.
It started with billboards spotted in Knoxville, Tennessee. The billboards advertised a URL, www.flyoceanicair.com.
On visiting the website, you [...]]]></description>
			<content:encoded><![CDATA[<p>Following on from the below quote, AGRs have really taken off recently.</p>
<p>&#8216;Lost&#8217; carved out a huge following last year with it&#8217;s online biscuit trail of rumour and intrigue, and it&#8217;s going for it again with <a href="http://www.flyoceanicair.com/">Fly Oceanic Air</a>.</p>
<p>It started with billboards spotted in Knoxville, Tennessee. The billboards advertised a URL, <a href="http://www.flyoceanicair.com">www.flyoceanicair.com</a>.</p>
<p>On visiting the website, you are sucked into an adventure involving multiple websites, video diaries, photos with text hidden among the pixels, clue hunts, and strategy games. You can even call a toll-free phone number and get progress updates about the search for missing Oceanic Flight 815. Interesting characters and mysteries keep web players engaged and new content is posted at seemingly random intervals, forcing frequent check-ins to see if there&#8217;s anything new.</p>
<p>Last week <a href="http://www.enitechlabs.com/index.html">Enitech Technology</a> popped up as well&#8230;</p>
<ol>
<li>Enitech Research&#8217;s blog began posting in June last year, with links off to other bogs starting in October. Content on it started coming thick and fast at the beginning of the month.</li>
<li>Despite that, even as early as October there are blog posts which link out to other fake blogs which go into minute details concerning the physics behind the research companies.</li>
<li>4 days ago a video was posted onto YouTube by an Enitech employee, in it she mentions that they’ve created something that enables them to see something like 1193 into the future.</li>
<li>The FOX promotional website to Terminator: Sarah Connor Chronicles (http://www.takebackthefuture.com/) has a countdown clock matching the same number of days.</li>
<li>In the video she mentions that one of her previous jobs was at Cyberdyne (which any Terminator fan will remember as the California tech outfit that reverse-engineered the technology to build Gov. Arnold Schwarzenegger).</li>
<li>There&#8217;s a Facebook group for Former Cyberdyne Systems Employees.</li>
<li>Enitech&#8217;s blog post today integrates comments &#038; suggestions left by visitors on previous posts.</li>
</ol>
<p>ARGs are a perfect fit for sponsors looking to fund immersive, cutting-edge brand experiences and for people who love a good story — not to mention the feeling of contributing to it — There’s a whole genre of interactive experience here that we’re only just seeing the start of…</p>
]]></content:encoded>
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		</item>
		<item>
		<title>simplicity vs. complexity</title>
		<link>http://www.pixelpod.co.uk/blog/2007/09/22/simplicity-vs-complexity/</link>
		<comments>http://www.pixelpod.co.uk/blog/2007/09/22/simplicity-vs-complexity/#comments</comments>
		<pubDate>Sun, 23 Sep 2007 00:03:23 +0000</pubDate>
		<dc:creator>Rick</dc:creator>
				<category><![CDATA[user experience]]></category>

		<guid isPermaLink="false">http://www.pixelpod.co.uk/blog/2007/09/22/simplicity-vs-complexity/</guid>
		<description><![CDATA[There&#8217;s a fine line between simplicity and complexity. That line is mindset. Let me explain.
In my daily work I strive to &#8216;make the complicated simple&#8217;, yet as humans we always strive for more complexity. 
John Maeda, Associate Director of Research at The Media Lab, gave a TED talk in March 2007, which has only recently [...]]]></description>
			<content:encoded><![CDATA[<p>There&#8217;s a fine line between simplicity and complexity. That line is mindset. Let me explain.</p>
<p>In my daily work I strive to &#8216;make the complicated simple&#8217;, yet as humans we always strive for more complexity. </p>
<p><a href="http://www.maedastudio.com/index.php">John Maeda</a>, Associate Director of Research at <a href="http://www.mit.edu/">The Media Lab</a>, gave a TED talk in March 2007, which has only recently been uploaded to the TED website. In it he talks about Simplicity in terms of human nature and ends with one simple insight:</p>
<p>&#8220;Simplicity is about living life with <i>more </i>enjoyment and <i>less </i>pain&#8221;</p>
<p>Watch the talk to understand fully the above statement.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="VE_Player" align="middle" height="285" width="432"><param name="movie" value="http://static.videoegg.com/ted/flash/loader.swf"><param name="FlashVars" value="bgColor=FFFFFF&amp;file=http://static.videoegg.com/ted/movies/JOHNMAEDA-2007_high.flv&amp;autoPlay=false&amp;fullscreenURL=http://static.videoegg.com/ted/flash/fullscreen.html&amp;forcePlay=false&amp;logo=&amp;allowFullscreen=true"><param name="quality" value="high"><param name="allowScriptAccess" value="always"><param name="bgcolor" value="#FFFFFF"><param name="scale" value="noscale"><param name="wmode" value="window"><embed src="http://static.videoegg.com/ted/flash/loader.swf" flashvars="bgColor=FFFFFF&amp;file=http://static.videoegg.com/ted/movies/JOHNMAEDA-2007_high.flv&amp;autoPlay=false&amp;fullscreenURL=http://static.videoegg.com/ted/flash/fullscreen.html&amp;forcePlay=false&amp;logo=&amp;allowFullscreen=true" quality="high" allowscriptaccess="always" bgcolor="#FFFFFF" scale="noscale" wmode="window" name="VE_Player" type="application/x-shockwave-flash" pluginspage="http://www.macromedia.com/go/getflashplayer" align="middle" height="285" width="432"></object></p>
<p>I think it&#8217;s a fantastic talk and illustrates why John is at the top of his field.</p>
<p>Back in May(?) I visited his first solo exhibition in London in a tiny gallery just off Berwick St. Alot of the humour he showed in his art also comes out in this talk.</p>
<p>Back to the point though. What struck me about his talk was how it related to another insight I read recently. <a href="http://darmano.typepad.com/">David Armano, author of Logic+Emotion</a>, re-posted an article titled <a href="http://darmano.typepad.com/logic_emotion/2007/09/navigators-expl.html">&#8216;Navigators, Explorers, and Engaged Participants&#8217;</a>.</p>
<p>In it he discusses the same topic of simplicity vs. complexity &#8211; but from a different angle. David highlights the different mindsets of people&#8217;s interactive experiences. </p>
<p>In it&#8217;s simplest form, when you&#8217;re making a payment online you want the process to be uncomplicated and straight forward (Navigator). If you&#8217;ve got some time to kill then you might enjoy stumbling around, not really caring how you get from point A to B (Explorer). Lastly and most uniquely, if you engage with an experience online you can invest some time in creating something with the pay- off being the ability to share it, such as uploading a video to YouTube (Engaged Participant).</p>
<p></p>
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