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<channel>
	<title>Rick Williams &#187; mobile</title>
	<atom:link href="http://www.pixelpod.co.uk/blog/category/mobile/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.pixelpod.co.uk/blog</link>
	<description>ramblings of a creative developer</description>
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		<title>ARhrrrr &#8211; An augmented reality shooter prototype</title>
		<link>http://www.pixelpod.co.uk/blog/2009/06/18/arhrrrr-an-augmented-reality-shooter-prototype/</link>
		<comments>http://www.pixelpod.co.uk/blog/2009/06/18/arhrrrr-an-augmented-reality-shooter-prototype/#comments</comments>
		<pubDate>Thu, 18 Jun 2009 11:37:28 +0000</pubDate>
		<dc:creator>Rick</dc:creator>
				<category><![CDATA[mobile]]></category>

		<guid isPermaLink="false">http://www.pixelpod.co.uk/blog/2009/06/18/arhrrrr-an-augmented-reality-shooter-prototype/</guid>
		<description><![CDATA[ 
]]></description>
			<content:encoded><![CDATA[<div> <object height="417" width="500"><param name="movie" value="http://www.youtube.com/v/cNu4CluFOcw&#038;hl=en&#038;fs=1&#038;ap=%2526fmt%3D18" /></param><param name="wmode" value="window" /><param name="allowFullScreen" value="true" /></param><param name="allowscriptaccess" value="always" /></param><embed src="http://www.youtube.com/v/cNu4CluFOcw&#038;hl=en&#038;fs=1&#038;ap=%2526fmt%3D18" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" height="417" wmode="window" width="500"></embed></param></object></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Video: Mobile gesture design at Nokia &#8211; developing a new dialect of interaction</title>
		<link>http://www.pixelpod.co.uk/blog/2009/06/06/video-mobile-gesture-design-at-nokia-developing-a-new-dialect-of-interaction/</link>
		<comments>http://www.pixelpod.co.uk/blog/2009/06/06/video-mobile-gesture-design-at-nokia-developing-a-new-dialect-of-interaction/#comments</comments>
		<pubDate>Sat, 06 Jun 2009 16:27:41 +0000</pubDate>
		<dc:creator>Rick</dc:creator>
				<category><![CDATA[mobile]]></category>

		<guid isPermaLink="false">http://www.pixelpod.co.uk/blog/2009/06/06/video-mobile-gesture-design-at-nokia-developing-a-new-dialect-of-interaction/</guid>
		<description><![CDATA[ 
via conversations.nokia.com
There&#8217;s some great insight in this article and some genius interactions. 
Well worth a read and a watch. With handsets being crammed full of sensors (the new iPhone will have a compass) it opens up tons of opportunities.

  Posted via web   from rickwilliams&#8217;s posterous  
]]></description>
			<content:encoded><![CDATA[<div> <object height="295" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="480"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/XY9pJfpmfN4&amp;hl=en&amp;fs=1&amp;" /><embed allowfullscreen="true" src="http://www.youtube.com/v/XY9pJfpmfN4&amp;hl=en&amp;fs=1&amp;" type="application/x-shockwave-flash" allowscriptaccess="always" height="295" width="480" /></embed></param></param></param></object>
<div class="posterous_quote_citation">via <a href="http://conversations.nokia.com/2009/06/05/mobile-gesture-design-at-nokia-developing-a-new-dialect-of-interaction/">conversations.nokia.com</a></div>
<p>There&#8217;s some great insight in this article and some genius interactions. </p>
<p>Well worth a read and a watch. With handsets being crammed full of sensors (the new iPhone will have a compass) it opens up tons of opportunities.</p>
</div>
<p style="font-size: 10px;">  <a href="http://posterous.com">Posted via web</a>   from <a href="http://rickwilliams.posterous.com/video-mobile-gesture-design-at-nokia-developi">rickwilliams&#8217;s posterous</a>  </p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Kamppi mobile site &#8211; Indoor positioning from Nokia (beta)</title>
		<link>http://www.pixelpod.co.uk/blog/2009/06/04/kamppi-mobile-site-indoor-positioning-from-nokia-beta/</link>
		<comments>http://www.pixelpod.co.uk/blog/2009/06/04/kamppi-mobile-site-indoor-positioning-from-nokia-beta/#comments</comments>
		<pubDate>Thu, 04 Jun 2009 23:17:59 +0000</pubDate>
		<dc:creator>Rick</dc:creator>
				<category><![CDATA[mobile]]></category>

		<guid isPermaLink="false">http://www.pixelpod.co.uk/blog/2009/06/04/kamppi-mobile-site-indoor-positioning-from-nokia-beta/</guid>
		<description><![CDATA[
kamppi.nokia.mobi


  Posted via web   from rickwilliams&#8217;s posterous  
]]></description>
			<content:encoded><![CDATA[<div>
<div class="posterous_quote_citation"><a href="http://kamppi.nokia.mobi/">kamppi.nokia.mobi</a></div>
</p>
</div>
<p style="font-size: 10px;">  <a href="http://posterous.com">Posted via web</a>   from <a href="http://rickwilliams.posterous.com/kamppi-mobile-site-indoor-positioning-from-no">rickwilliams&#8217;s posterous</a>  </p>
]]></content:encoded>
			<wfw:commentRss>http://www.pixelpod.co.uk/blog/2009/06/04/kamppi-mobile-site-indoor-positioning-from-nokia-beta/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Tourality &#8211; Outdoor GPS Multiplayer Game for Mobile Phones</title>
		<link>http://www.pixelpod.co.uk/blog/2009/05/13/tourality-outdoor-gps-multiplayer-game-for-mobile-phones/</link>
		<comments>http://www.pixelpod.co.uk/blog/2009/05/13/tourality-outdoor-gps-multiplayer-game-for-mobile-phones/#comments</comments>
		<pubDate>Wed, 13 May 2009 09:50:32 +0000</pubDate>
		<dc:creator>Rick</dc:creator>
				<category><![CDATA[R&D]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[gps]]></category>
		<category><![CDATA[Innovation]]></category>
		<category><![CDATA[multiplayer]]></category>

		<guid isPermaLink="false">http://www.pixelpod.co.uk/blog/2009/05/13/tourality-outdoor-gps-multiplayer-game-for-mobile-phones/</guid>
		<description><![CDATA[ 
via tourality.com
Tourality is a new type of game for your mobile phone that combines sporty outdoor activity with virtual gaming experience. 
In contrast to normal sport simulations, you will face the real challenge of reaching geographically defined spots in reality as fast as possible and before your opponents.

  Posted via web   [...]]]></description>
			<content:encoded><![CDATA[<div> <a href="http://tourality.com/about.jsf?game"><img src="http://tourality.com/img/indicator/in_guyrunning.jpg" border="0" height="210" width="260" /></a>
<div class="posterous_quote_citation">via <a href="http://tourality.com/about.jsf?game">tourality.com</a></div>
<p>Tourality is a new type of game for your mobile phone that combines sporty outdoor activity with virtual gaming experience. </p>
<p>In contrast to normal sport simulations, you will face the real challenge of reaching geographically defined spots in reality as fast as possible and before your opponents.</p>
</div>
<p style="font-size: 10px;">  <a href="http://posterous.com">Posted via web</a>   from <a href="http://rickwilliams.posterous.com/tourality-outdoor-gps-multiplayer-game-for-mo">rickwilliams&#8217;s posterous</a>  </p>
]]></content:encoded>
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		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>The Invisible Web</title>
		<link>http://www.pixelpod.co.uk/blog/2008/10/22/the-invisible-web/</link>
		<comments>http://www.pixelpod.co.uk/blog/2008/10/22/the-invisible-web/#comments</comments>
		<pubDate>Wed, 22 Oct 2008 09:59:44 +0000</pubDate>
		<dc:creator>Rick</dc:creator>
				<category><![CDATA[mobile]]></category>
		<category><![CDATA[Faris Yakob]]></category>
		<category><![CDATA[Heidegger]]></category>
		<category><![CDATA[invisible web]]></category>

		<guid isPermaLink="false">http://www.pixelpod.co.uk/blog/?p=323</guid>
		<description><![CDATA[Invisible technology is a concept coined by Heidegger to describe tools that stop being tools and start becoming integral aspects of how we live in and experience the world.

Faris Yakob wrote a well crafted description of where the web is going by explaining the concept of The Invisible Web, you can read the full article [...]]]></description>
			<content:encoded><![CDATA[<blockquote><p>Invisible technology is a concept coined by <a href="http://en.wikipedia.org/wiki/Martin_Heidegger">Heidegger</a> to describe tools that stop being tools and start becoming integral aspects of how we live in and experience the world.</p></blockquote>
<p><img src="http://farm4.static.flickr.com/3156/2549351827_3f496f2263_d.jpg" alt="Blind lady" /></p>
<p>Faris Yakob wrote a well crafted description of where the web is going by explaining the concept of The Invisible Web, you can read the full article <a href="http://farisyakob.typepad.com/blog/files/digiviewpoint_invisible_web.pdf">here</a>.</p>
<p>Heidegger uses the example of a blind man and his cane. The cane becomes more valuable to the blind man as an extension of his arm, than simply for its ability to aid his journey.</p>
<p>The blind man&#8217;s cane moves from being part of the external environment to becoming an extension of the blind man&#8217;s body.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>&#8220;Always On&#8221; or &#8220;Never Off&#8221;?</title>
		<link>http://www.pixelpod.co.uk/blog/2008/10/21/always-on-or-never-off/</link>
		<comments>http://www.pixelpod.co.uk/blog/2008/10/21/always-on-or-never-off/#comments</comments>
		<pubDate>Tue, 21 Oct 2008 09:39:06 +0000</pubDate>
		<dc:creator>Rick</dc:creator>
				<category><![CDATA[mobile]]></category>
		<category><![CDATA[AlwaysOn]]></category>
		<category><![CDATA[never off or always on]]></category>
		<category><![CDATA[NeverOff]]></category>
		<category><![CDATA[smart devices]]></category>

		<guid isPermaLink="false">http://www.pixelpod.co.uk/blog/2008/10/21/always-on-or-never-off/</guid>
		<description><![CDATA[ 
Broadband internet access is often described as &#8216;Always On&#8217;.
&#8216;Always On&#8217; reminds me of having my TV on standby &#8211; on at the touch of a button!
And yet, my television doesn&#8217;t do anything until I ask it to.
&#8216;Smart&#8217; devices combine their purpose with live contextual data including time and place to create a usefulness that [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/jason_burmeister/2943012089/" class="tt-flickr tt-flickr-Medium"><img class="alignnone" src="http://farm4.static.flickr.com/3276/2943012089_74c4874d00.jpg" alt="Factory Falls" width="500" height="333" /></a> </p>
<p>Broadband internet access is often described as &#8216;Always On&#8217;.</p>
<p>&#8216;Always On&#8217; reminds me of having my TV on standby &#8211; on at the touch of a button!</p>
<p>And yet, my television doesn&#8217;t do anything until I ask it to.</p>
<p>&#8216;Smart&#8217; devices combine their purpose with live contextual data including time and place to create a usefulness that takes the internet to a wholly new realm.</p>
<p>Smart devices aren&#8217;t &#8216;Always On&#8217;- they&#8217;re &#8216;Never Off&#8217;.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Hide and Seek festival &#8211; 27th-29th June 08</title>
		<link>http://www.pixelpod.co.uk/blog/2008/06/23/hide-and-seek-festival-27th-29th-june-08/</link>
		<comments>http://www.pixelpod.co.uk/blog/2008/06/23/hide-and-seek-festival-27th-29th-june-08/#comments</comments>
		<pubDate>Mon, 23 Jun 2008 08:00:41 +0000</pubDate>
		<dc:creator>Rick</dc:creator>
				<category><![CDATA[R&D]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[Mobile GPS]]></category>
		<category><![CDATA[pervasive gaming]]></category>

		<guid isPermaLink="false">http://www.pixelpod.co.uk/blog/?p=290</guid>
		<description><![CDATA[
Coming this weekend is the Hide and Seek Pervasive gaming festival taking place at London&#8217;s SouthBank Centre and across the rest of London.
Hide and Seek is a festival of social games and playful experiences, running in London from the 27th to the 29th of June 2008.
The festival celebrates the creative and social aspects of gaming, [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/10998069@N00/2602633892/" class="tt-flickr tt-flickr-Original"><img src="http://farm4.static.flickr.com/3104/2602633892_86349954be_o.jpg" alt="mscape blog - Play mscapes and lots of other cool games at Hide and Seek Festival 27 - 29 June 2008" width="236" height="53" border="0" /></a><br />
Coming this weekend is the <a href="http://www.hideandseekfest.co.uk">Hide and Seek Pervasive gaming festival</a> taking place at London&#8217;s SouthBank Centre and across the rest of London.</p>
<p><strong>Hide and Seek</strong> is a festival of social games and playful experiences, running in London from the 27th to the 29th of June 2008.</p>
<p>The festival celebrates the creative and social aspects of gaming, and invites artists from all disciplines to experiment with game design as a creative tool. This year sees projects from <a href="http://www.blasttheory.co.uk/">Blast Theory</a>, <a href="http://gideonreeling.co.uk/">Gideon Reeling</a> (who were behind the Masque of the Red Death performance after parties on Fridays and Saturdays if you went), Momus, <a href="http://www.avantgame.com/">Jane McGonigal</a>, and <a href="http://www.irabbit.org/">Coney</a>, as well as parties, seminars, and a bunch of low-tech, high-fun games from the Sandpit.</p>
<p>The focal point of the festival is the Ballroom at the Royal Festival Hall, where players can sign up for the big events, hire out devices to try GPS gaming, play Sandpit games, and interact with a variety of weird and playful installations.</p>
<p>There&#8217;s an incredible programme of events and social games to play during the weekend. </p>
<p>Sign Up to some of the following games:</p>
<li><a href="http://www.hideandseekfest.co.uk/games/goldbugdissected">Gold Bug Dissected</a> produced by PunchDrunk, the masterminds behind Masque Of The Red Death.</li>
<li><a href="http://www.hideandseekfest.co.uk/games/mscapes">Mscapes</a> &#8211; which I&#8217;ve covered before, <a href="http://www.pixelpod.co.uk/blog/2008/06/21/mscapes-mobile-games-stories-and-tours-via-gps/">here</a>.</li>
<li><a href="http://www.hideandseekfest.co.uk/games/snapshotcitythrowdownnewyorkvslondon">Snapshot City Throwdown: New York vs. London</a> &#8211; a world wide photographic treasure hunt that will open your eyes to the Extraordinary. Everyday. Everywhere.</li>
<p>Or take a look at last year&#8217;s event below:</p>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/FMz7WA01aC4&#038;rel=0&#038;hl=en"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/FMz7WA01aC4&#038;rel=0&#038;hl=en" type="application/x-shockwave-flash" wmode="transparent" width="425" height="344"></embed></object></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>MScapes &#8211; mobile games, stories and tours via GPS</title>
		<link>http://www.pixelpod.co.uk/blog/2008/06/21/mscapes-mobile-games-stories-and-tours-via-gps/</link>
		<comments>http://www.pixelpod.co.uk/blog/2008/06/21/mscapes-mobile-games-stories-and-tours-via-gps/#comments</comments>
		<pubDate>Sun, 22 Jun 2008 00:33:48 +0000</pubDate>
		<dc:creator>Rick</dc:creator>
				<category><![CDATA[gaming]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[hp ideaslab]]></category>
		<category><![CDATA[mscapes]]></category>

		<guid isPermaLink="false">http://www.pixelpod.co.uk/blog/?p=288</guid>
		<description><![CDATA[ 
Bring a public park alive with a swashbuckler’s adventure complete with virtual loot waiting to be unearthed. Tour the Tower of London alongside ghostly guides who reveal the history within. Conduct disaster simulations for emergency responders on real city streets.
Mscapes (short for mediascapes) are digital experiences directly related to where you are. Running on [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/10998069@N00/2601792775/" class="tt-flickr tt-flickr-Original"><img src="http://farm4.static.flickr.com/3075/2601792775_1a0a82f4fc_o.jpg" alt="mscape - You Are Here." width="179" height="62" border="0" /></a> </p>
<p>Bring a public park alive with a swashbuckler’s adventure complete with virtual loot waiting to be unearthed. Tour the Tower of London alongside ghostly guides who reveal the history within. Conduct disaster simulations for emergency responders on real city streets.</p>
<p>Mscapes (short for mediascapes) are digital experiences directly related to where you are. Running on GPS-enabled mobile devices, they change as you move around, enriching the physical world with a layer of digital information, services and media.</p>
<p><a href="http://www.mscapers.com/software">Just download and play!</a></p>
<p>Developed in partnership with HP IdeaLabs, MediaScapes are cool for two reasons:</p>
<p>a) The storytelling matters<br />
b) The breadth is infinte</p>
<p>You can create a fictional espionage game or an educational guide to a city using exactly the same piece of software and target different people.</p>
<p>More can be found <a href="http://www.hp.com/idealab/us/en/mediascapes.html">here</a>, <a href="http://www.mscapers.com/home">here</a> and <a href="http://www.wired.com/techbiz/it/magazine/15-11/ps_tower">here</a>.</p>
<p>Here&#8217;s a video of a game played across London:<br />
<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/bZTtB-zc-4c&#038;hl=en"></param><embed src="http://www.youtube.com/v/bZTtB-zc-4c&#038;hl=en" type="application/x-shockwave-flash" width="425" height="344"></embed></object></p>
]]></content:encoded>
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		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>Nike PhotoiD</title>
		<link>http://www.pixelpod.co.uk/blog/2008/06/21/nike-photoid/</link>
		<comments>http://www.pixelpod.co.uk/blog/2008/06/21/nike-photoid/#comments</comments>
		<pubDate>Sat, 21 Jun 2008 14:13:56 +0000</pubDate>
		<dc:creator>Rick</dc:creator>
				<category><![CDATA[akqa]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[trends]]></category>
		<category><![CDATA[Nike]]></category>

		<guid isPermaLink="false">http://www.pixelpod.co.uk/blog/?p=286</guid>
		<description><![CDATA[Credit to the guys in the AKQA Mobile team!
Nike PhotoiD has been featured on the Guardian&#8217;s website and on Cscout as a new mobile marketing trend.
For those who haven&#8217;t heard about Nike PhotoiD it&#8217;s a piece of software which analyses the pixels colours within an image and generates a pair of Nike iDs for you [...]]]></description>
			<content:encoded><![CDATA[<p>Credit to the guys in the AKQA Mobile team!</p>
<p>Nike PhotoiD has been featured on the Guardian&#8217;s website and on Cscout as a new mobile marketing trend.</p>
<p>For those who haven&#8217;t heard about Nike PhotoiD it&#8217;s a piece of software which analyses the pixels colours within an image and generates a pair of Nike iDs for you based on those colours.</p>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/86tieePyBV0&#038;hl=en"></param><embed src="http://www.youtube.com/v/86tieePyBV0&#038;hl=en" type="application/x-shockwave-flash" width="425" height="344"></embed></object></p>
<p><strong>MMS your picture and the word DUNK to 88247.</strong></p>
<p>Not only is it cool but it actually works. I tested it out about 6 weeks ago on some of my friends and they were really impressed.</p>
]]></content:encoded>
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		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Mobile Multiplayer Trans-Reality Gaming &#8211; part 4</title>
		<link>http://www.pixelpod.co.uk/blog/2008/06/19/mobile-multiplayer-trans-world-gaming-part-4/</link>
		<comments>http://www.pixelpod.co.uk/blog/2008/06/19/mobile-multiplayer-trans-world-gaming-part-4/#comments</comments>
		<pubDate>Fri, 20 Jun 2008 01:27:50 +0000</pubDate>
		<dc:creator>Rick</dc:creator>
				<category><![CDATA[gaming]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[Cops & Robbers]]></category>
		<category><![CDATA[mmtrg]]></category>

		<guid isPermaLink="false">http://www.pixelpod.co.uk/blog/?p=282</guid>
		<description><![CDATA[The 3rd and final type of game that I was reminded of is Cops &#038; Robbers &#8211; The Board Game.

The object of the game is to be the first squad car to catch Slippery Sid.
The notorious criminal Slippery Sid has escaped from Jail and is hiding somewhere in the City. Hunted by Police, he is [...]]]></description>
			<content:encoded><![CDATA[<p>The 3rd and final type of game that I was reminded of is <a href="http://www.boardgamegeek.com/game/17719">Cops &#038; Robbers &#8211; The Board Game</a>.</p>
<p><a href="http://www.flickr.com/photos/10998069@N00/2581861121/" class="tt-flickr tt-flickr-Original"><img src="http://farm4.static.flickr.com/3170/2581861121_1519d69149_o.jpg" alt="products_clip_image002_0024.jpg (JPEG Image, 313x308 pixels)" width="309" height="306" border="0" /></a></p>
<p>The object of the game is to be the first squad car to catch Slippery Sid.</p>
<p>The notorious criminal Slippery Sid has escaped from Jail and is hiding somewhere in the City. Hunted by Police, he is on the move from one hideout to another. You have a Police Squad car and you must try and trap Slippery Sid on one of his hideouts before he escapes to another.</p>
<p>The playing area represents the street plan of the City: these are 25 colored sites where Slippery Sid may be hiding.</p>
<p>The arrows on the road indicate one-way streets and the telephone handsets mark the places where you can get a radio message from Police Headquarters. Some of the radio messages will give you clues about Slippery Sid&#8217;s hideout.</p>
<p>There is an element of strategy to Cops &#038; Robbers. Despite having more cops on the board they know less and can only gain more information at specific designated places on the board.</p>
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